Penance Priest

Discipline Priest Blog

Showing posts with label shields. Show all posts
Showing posts with label shields. Show all posts

I’m not a big fan of yellow sockets. They throw me for a loop. And from looking at other disc priests, it seems there’s plenty of disagreement about what to put in your yellow sockets.

Here’s what I’ve got in my yellows right now:

2 runed
1 reckless
1 luminous

And I just socketed over one potent. What gives?

Lucky for me, I’m only interested in one thing at the moment: 25-man bubble-botting discipline. Poor Dawn, having to recommend gems for all purposes, all playstyles. I have it easy!

But first, a blog post

I wrote my last post right after giving up on guilds on my server. The one guild of interest to me hadn’t responded to my app after two weeks, so I interpreted that to mean “no thanks.” Well, the day after I posted I got a tell from their recruitment officer, and 15 minutes later had a ginvite. Many thanks to my future wife for going to bat for me. (She doesn’t know it yet, shhh.) So now I’m back to raiding, doing 7/12 hard modes. Sweet!

And my move across country is pretty definite, but won’t happen for another five weeks. So I have some quality raiding time before…well, I don’t know what will happen then.

Stats for bubble bots

Wait, haven’t we covered this before?

Why yes, yes we have. I apologize if this is redundant for you. The following analysis only applies to 25-man bubble-spamming disc priests. No other healing scenario lends itself to this kind of oversimplification. Under normal circumstances, you’ll be casting 9 shields and PoM, rinse & repeat. Obviously you’ll cast the occasional Penance, or Pain Suppression, whatever. So this is not exact, but it gives a fine approximation, which is enough for our purposes.

Do not try this for holy. Do not try this for 10-man disc healing. Or for any other healing spec. Healers are not like DPS classes; we cannot be reduced to Patchwerk-style simcrafting.

Haste: Because of the way Borrowed Time works, bubble-spamming disc priests need about 150 haste rating to reach the soft cap, which is where your GCD hits its minimum of one second. You probably had this much haste the day you hit 80 and are scary past that now. Therefore haste has zero value for a bubble bot.

Crit: Power Word: Shield can’t crit. But its glyph can. So you get 20% value for crit. PoM bounces can crit, of course, but you get five bounces (at most) per nine shields. So we’ll boost the value of crit by half to 0.3. Good enough for science.

Spell power: Your shields grow by about 1.5 hit points for every point of spell power. (Yes, that’s where all of our talent points are going!) This is our super-stat for super-sized shields.

So, to sum it up:

Spell power = 1.5
Crit = 0.3
Haste = 0

And you can fill in your own stat weights for intellect & spirit.

Luminous

I’ve been using Halion for the last week or so. It matches nicely with my other crit/haste gear, of which I have a ton. It also looks awesome.

The thing is, once I got it I started OOMing on every fight, 10 or 25, with or without replenishment. (That’s because I’m always casting!) Even doing my best to abuse the Rapture bug, I still popped more mana pots and begged for more innervates than I have in a long time. Thanks to Matron for indirectly kicking my butt.

So I gemmed full luminous in all my red and yellow sockets. And did not regret it one bit, despite the insane amount of conformism and peer pressure amongst disc priests to gem runed only, ever.

What’s the numeric value of luminous? It only has value if you need the mana. If you don’t, it’s obviously the wrong gem to use. In fact, last night I got a new staff, Heroic Dying Light. It has so much additional intellect, and an ungainly amount of spirit, that after using it for a few fights (including LK25) I’ve decided to drop my luminous gems for runed. So far so good. (And yes, I am still always casting!!)

Reckless

There are two reasons to socket haste: First, haste is an excellent stat for 10-man tank healers. If you do both 10 and 25 seriously then reckless is a viable gem to use.

The second reason is that haste is the best yellow stat for shadow priests. Any piece of gear you share with shadow will likely have reckless in it.

For bubble-bots though, haste is useless. If those two conditions don’t apply to you, reckless is kryptonite. Don’t touch it.

Potent

Crit is also an excellent stat for 10-man tank healers. And for bubble-bots, well, it’s not terrible, but it’s still not very good. It has about 1/5 the value of spell power, which means you’d need an unreasonably good socket bonus before using a potent gem for your bubble-spam role. Bottom line: probably not.

(This article is required reading if you want to know the relationship between crit & haste for disc priests.)

Summary

As you can see, a lot depends on what you do when you’re not bubble-botting. If you have more than one job, you’ll need to prioritize your gemming towards one or the other.

And remember, gemming is a minor component of your healing!

Full-time bubble-bot: You have only two choices. Runed or luminous.

Bubble-bot / 10-man: You have three choices: Runed , luminous, or reckless. Potent is also acceptable.

Bubble-bot / Shadow: You have two choices: Runed or reckless.

Ah, the flow chart!

Blue sockets?

Muahahaha.

Exercise for the reader.

There is a little-known secret among disc priests.

We all know the two basic principles of the discipline spec. First, that our greatest value is our ability to mitigate, whether it be from our shields, our crit-bubbles, or our passive quasi-aura. Second, our direct heals are pathetically small. This is why bad raid leaders everywhere continue to fire disc priests from their raids when we register near the ret pallies and shadow priests on any healing meter that doesn’t count absorbs.

But I’m not here to tell you that there’s a secret way to combat this. Bad raid leaders are bad. Apparently they missed the patch notes from 3.0.2, which came out, like, a YEAR AND A HALF AGO. Sheesh.

No, I’m here to teach you a secret way to maximize your output. Yes, I know you’re already doing great, and I know that when you factor in absorbs (hooray World of Logs!) that you end up at or near the top of the meter.  I’m here to challenge you to pump out more healing (and shielding) that you thought you could in a given fight.

Ready?

Always. Be. Casting. This is the ABC of discipline priesting. And it seems to be a well-guarded secret!

This is a mindset you learn as a damage-dealing class. Any time you’re not casting, you’re leaving dps on the table, so to speak. Shadow priests learn to spam Devouring Plague and Shadow Word: Death when they’re running so they don’t waste precious seconds getting from orange to green. But healing classes have been trained the opposite way. We might shield pre-emptively, but we also stand idly when there doesn’t appear to be anything more to do.

Think about it. Every global you don’t cast a spell is a potential loss of 10 to 30 thousand points of healing/mitigation, maybe more. How many globals do you spend moving without casting?  Or waiting, just regenerating mana, subconsciously living in the BC-era world of dodging the five-second rule? If you idle for just six globals a minute, you’re looking at a 10% reduction in your output. You might as well be healing in your Ulduar gear. Or be healing through a minor Mortal Strike debuff.

“But wait,” you say, “I only pause when there’s nothing to heal!” Well, dear friends, disc priests are the best in the business at healing people who are already at full health. We spam bubbles. Bubbles are instant. They’re our most valuable function in a raid, our most powerful spell.  

And after all the bubbles have been spammed—and I do mean all—we spam direct heals.  Because with our high crit rates, even direct heals turn into more shields. And when you’re on the move, if Weakened Soul is on every raid member…what then?  Of course PoM is on CD (isn’t it?), so you suck it up and toss out your only remaining instant, our weakest heal: Renew. Renew is terribad for disc, just awful. But it’s better than doing nothing.

Have I managed to rile you up yet?

Ok, fine, I’ll back off Renew. But that’s as far as I’ll go.

I have to confess, this post was 100% inspired by something Matron wrote over on PlusHeal a couple of weeks ago. For reference, he’s the GM of an 11/12 hard-mode guild, so scoff at your own risk. It was part of a discussion on how disc priests should gem. Remember that he is speaking about a 25-man progression context, in which disc is a raid healer shielder, not healing the tanks. Tank healing in 25s is best left to our bacon-loving friends, at least until Cata. Ok, here we go:

The #1 way to increase throughput is to cast more spells, not gem SP.

The popular advice to “gem INT if you have mana problems” and “gem SP if you don’t have mana problems” is the worst advice given on these boards. If someone is casting fewer spells than they should of course they’re not going to have mana problems, and what individuals take away from the discussion is a feeling that because they don’t have mana problems they should gem throughput. That’s absolutely incorrect.

You can go OOM on most every encounter in ICC, even with the best gear and using all your mana cooldowns, by simply spamming PWS, which will provide the most HPS for your raid as disc.

The challenge of any role is to cast more of your best spells/abilities. To do this you must support yourself with int/regen.

Rather than saying “if you don’t have mana problems gem SP,” instead we should be advising people that “if you don’t have mana problems you need to cast more spells until you do have mana problems”... pushing people towards a state of OOMness will increase their throughput much faster than advising them to socket an extra 100-150 SP.

The INT that people socket won’t even make much of a difference in terms of regen; again gems are only going to provide 150-200 stat points. However, advising people to socket SP if they don’t have mana problems tells people that their current level of casting is acceptable/optimal, when in reality 99% of priests aren’t casting using every gcd.

He clarified a few posts later:

Again, gemming INT or SP won’t make that much of a difference either way. We’re talking at most a 5-10% difference in mana pool or shield size. What makes the most difference is how many spells people cast, which I believe is a playstyle/practice better supported by focusing on regen/INT...

My feeling is that it is easy enough to go OOM by simple pro-active shield spammage, disc’s bread & butter; you don’t have to get fancy to go OOM…

Basically there are a ton of reasons/encounters for constant PWS spam. If you’re not taking these opportunities and you’re losing out on the meters, but you “don’t have mana problems”, gemming for SP is not going to close the gap with other healers. You’re playing incorrectly, not gemming incorrectly. In reality gems matter very little for us.

I am as guilty as the next guy for giving gemming advice like that. However, my own gearing strategy has its bedrock on hybrid trinkets and an overpowered regen meta (sorry Dawn!). But as Matron said, the issue he’s poking at here is not so much gem choice as playstyle choice.

Try it out next time you raid. Challenge yourself to waste fewer globals. Fight the urge to wait for anything. When there’s no one to shield, Flash your neighbors to put up more Divine Aegis. Use Penance every cooldown, assuming you can risk not having it available for emergencies for a few seconds.

Treat yourself like a dps class who has to do everything he can to squeeze out another drop of damage. You might just discover a whole new level of play.


This tool is years old!! No update is coming though, I'm long out of WoW :)

Here's a little tool, something that I've wanted to do for a while but never quite got around to. It's the javascript equivalent of one of my posts: I start out with the intention to write something nice and simple. Then I get fascinated and pulled in deeper than I planned. Oh well!

It's a calculator for Power Word: Shield. The simplest way to use it is to plug in your spell power and hit calculate. You can also add a “booster,” which is used to mimic the T10 set bonus (5%) and/or the ICC zonewide bonus (5–30%).

(Until I see math indicating otherwise, I'll assume that those bonuses are applied after the normal shield value is calculated. Please link if you've done or seen this math!)

You can also compare two shields. E.g., how much of a boost would your shields get from an additional 100 spell power? The comparison shows both hit points and percentages.

The formula and some useful resources are below.

OPTION ONEOPTION TWO
Spell power:
Boost: %
Spell power:
Boost: %
Shield:
Glyph:
Shield+Glyph:
Shield:
Glyph:
Shield+Glyph:
DIFFERENCE
Shield:
Glyph:
Shield+Glyph:

Here is the formula. For simplicity, I've assumed you're fully talented into all relevant talents.

PWS = (Base+(SP*(coeff+BT)))*(1+TD)*(1+FP)*(1+IPWS)

Base = 2230 for max rank
SP = your spell power
Coeff = 0.8068 (the spell power coefficient)
BT = 0.40 (5/5 Borrowed Time)
TD = 0.05 (5/5 Twin Disciplines)
FP = 0.04 (2/2 Focused Power)
IPWS = 0.15 (3/3 Improved PW:Shield)

Now, whether or not the formula is working as intended is an open question. The comments and bug reports on the WowWiki page are very interesting. That page also lists some tips for using PWS, as well as the history of PWS in patch notes. Highly recommended reading.

Also, Zusterke has a full-featured priest spell calculator. It does much more than this page ever will, including the ability to take less than full ranks of the relevant talents. It also does all priest spells, and works for (gasp!) holy priests too. It's a fantastic resource.